Animal Crossing Vs. Doom: The Ying and Yang of Gaming

Motley Editor-In-Chief Dan Webb explores two of the most legendary franchises in gaming, Animal Crossing and Doom, and gives food for thought on why they may not be so different after all March 20th 2020, as the dawn broke two of the biggest titans in gaming walked slowly towards the battlefield ready to face-off. Cyberdemon’s sharpened their claws, villagers practised swinging their fishing rods, Doom … Continue reading Animal Crossing Vs. Doom: The Ying and Yang of Gaming

Nintendo: Childishly Innovative

Andrew Burke discusses why Nintendo is so important for the gaming industry today.   The world of gaming is always evolving and adapting. Companies like Sony and Microsoft are constantly banging heads trying to make the more powerful console and provide the best exclusives. But we can all admit that these companies would be nowhere where they are today without Nintendo. After the Video Game … Continue reading Nintendo: Childishly Innovative

Building A Pokémon World

The new games’ worldbuilding has a lot more of ‘em to catch, writes Warren Daly I think it’s easy to see the appeal in Pokémon. It’s simple fun, and with such a large collection of well-designed characters and creatures, it’s nigh-impossible not to find one you like. At the same time, I think it’s hard to understand the obsession. Cute creatures and accessibility shouldn’t be … Continue reading Building A Pokémon World

Super Mario Bros Deluxe

By Julie Hassett I think everyone has met the Super Mario Bros at some stage. Mario, the loveable Italian plumber has jumped into our lives numerous times over the years since his first appearance in Nintendo’s Mario Bros back in the ‘80s. For many gamers, including myself, Super Mario Bros Deluxe (the 1985 GameBoy version) was one of the first games to get us hooked. … Continue reading Super Mario Bros Deluxe